PocketGoal.io

Legal

Privacy Policy

Last updated: 23 September 2026

PocketGoal.io is an offline football game. Current releases do not require an account and do not offer in-app purchases, lives or paid access. This policy explains local settings, optional online country lookup, advertising and support.

Who operates the game

The game is published on Google Play by Color Papers and on the App Store by Zhyrgalbek Ashimov. Contact: jashimov@gmail.com.

Local club and flag / Название команды и флаг

Your club name, chosen flag, language and control preferences are saved locally on your device. They are not uploaded to a PocketGoal.io account. At launch, an HTTPS request to our server may estimate your country from your IP address. No GPS permission is requested and your IP is not sent to an external geolocation API. The country response is not saved to a new server profile; ordinary operational security logs are separate.

The first suggested flag uses the detected country, then system language, then an International flag. Later lookups do not overwrite a chosen flag. The estimated country, not the chosen display flag, determines regional opponent variety. Offline, the last known country or a worldwide pool is used. VPNs and IP routing can affect accuracy.

Offline opponents use fictional generated names and flags, not real player accounts. Approximately 80% of selections are regional and 20% worldwide; these are not live online matches.

IP Geolocation by DB-IP, CC BY 4.0. Country data adapted from mledoze/countries, under ODbL 1.0. Download the adapted database at country-data.json. Country labels and regions are used for game presentation.

Advertising and data processed by providers

Google Mobile Ads (AdMob) displays interstitial advertisements after a match ends or is exited, when an eligible ad is available. The game does not require watching a rewarded ad to unlock matches. Offline play, lack of an ad and consent errors do not block matches.

Google may collect and share these data for advertising or marketing, analytics and fraud prevention, security and compliance. See Google's Privacy Policy and the Google Mobile Ads data disclosure. We do not sell personal information.

Our server and support

Country lookup and site requests process IP address, request time, app version, request identifiers and technical errors for functionality, reliability and security. Hosting providers process these data on our behalf. If you contact support, we receive your email address and anything you choose to send, to answer and resolve the request. Do not send passwords or payment-card details.

Retention and older versions

Local settings remain until you clear the game's app data or remove them through your device's controls; platform backups can retain a copy. Operational and support records are kept only as reasonably necessary for the request, reliability, security or legal obligations. Provider retention follows each provider's policy.

Earlier test releases used Google Play Games/Game Center login, rewarded unlocks, lives and purchase verification. Previously collected account IDs, display names, sessions, match-access/lives records, ad-reward records and purchase verification records may remain in the legacy service. The current release does not create or synchronize these records. You can request deletion of legacy data through our deletion page. Verified requests delete or anonymize data under our control, subject to necessary legal/security records and approximately 14-day restricted backup expiry. If you made a historical purchase, contact support about that purchase; statutory rights are not removed.

Consent, security and your rights

Where applicable, processing relies on service delivery, legitimate interests in reliability and security, legal obligations, and advertising consent where required. You can revisit available advertising privacy choices in Settings and manage ad identifiers and permissions through your device. You may request access, correction or deletion by emailing jashimov@gmail.com. Data independently held by Google, Apple or another provider is also subject to that provider's controls.

App-server and provider network traffic uses HTTPS/TLS. Server access is restricted, but no system guarantees absolute security. Our providers may process information outside your country, subject to applicable safeguards.

Children and changes

The intended audience is 14 and older, not children under 13. Where local law requires parental authorization at a higher age, a parent or guardian should review use. Contact us about any child-data concern. We may update this policy as the game or requirements change; this page shows the current date.

На русском

Краткое изложение

Обновлено: 23 сентября 2026

В текущей версии PocketGoal.io нет обязательного входа, покупок, жизней или платной разблокировки. Матчи доступны офлайн. Имя команды, флаг и настройки хранятся локально. При наличии сети страна примерно определяется по IP без GPS; выбранный вручную флаг не перезаписывается. Названия и флаги соперников вымышлены, матчи не являются сетевыми.

После окончания или выхода из матча может показываться обычная межстраничная реклама AdMob. Отсутствие рекламы не блокирует игру. AdMob/UMP могут обрабатывать IP и приблизительное местоположение, идентификаторы устройства и рекламы, взаимодействия с приложением, диагностику, сведения о сбоях и производительности, выбор согласия — для рекламы, аналитики и безопасности. Выбор конфиденциальности доступен в настройках, когда это предусмотрено UMP. Передача защищена HTTPS/TLS.

Исторические данные аккаунтов и покупок старых тестовых версий могут оставаться в прежнем сервисе, но новая версия их не создаёт и не синхронизирует. Для их удаления или другого обращения напишите на jashimov@gmail.com либо используйте страницу удаления данных. Резервные копии старой базы истекают примерно через 14 дней; необходимые по закону записи могут сохраняться. Игра предназначена для пользователей от 14 лет. Полный текст на английском выше — основная версия политики.